Having briefed Dave and Bob we took the plunge and got into the game. The new rules are card driven like Donnybrook for those familiar and Clarence's very popular English Civil War set Victory without Quarter.
As mentioned before, this test game is double the normal size of game but we wanted to give a good road test to some of the mechanisms.
|Jacobites on the left atop their hill. This was the set up deployment.|
|FUNEN move off. 30 models, plug bayonets, Drilled with 4 characters|
|Funen under fire from three opponents.|
In the shot above the Jacobite Foot Guards are out of the village and the Williamite grenadiers are advancing with Funen to storm the gun position. They did this successfully.
|Grenadiers reach the gun position and storm it|
|Funen broken in melee with De Burgh's|
|The grenadiers flee back down the hill after Funen broke|
I have adopted the character system from The March of Eagles for the new rules. We soon found out that having a significant number of characters per unit helps very much with morale!
To add period flavour orders chosen from the list can be very specific such as 'Fix Bayonets!' 'Remove Bayonets!'and 'Form Defence against Horse!'. Bayonets have become fairly significant under the rules as they obviously prevent firing.
|Regiment Funen had two attempts at getting up the hill the second was successful|
In the second part of the play test description we'll have a look at the result and focus on some of the other mechanisms of the rules.