Sunday, November 13, 2016

Blogging for Britain Part 2 - the preparation


The Battle of Badon Hill September 19th 1692

Let's pick up the tale of the Battle for Britain 1692 weekender event with some more background and some appetite whetting shots form the actual weekender....

The magnificent seven Jacobite commanders were Viscount Dundee, Patrick Sarsfield, Marquis de St Ruhe, Richard Hamilton, John Wauchope, Dominic Sheldon and the Duke of Berwick. Weighing in for King William we had Count Solms, George Hamilton, General von Tettau, Piercy Kirke, Thomas Tollemache, Marquis de Ruvigny and Hugh Mackay. Enigmatically, my bête noire John Churchill was to choose his own destiny in the unfolding saga of plot and counter plot.

The campaign battlefields of Ludlow and Taunton


In addition to the long run up a set of secret objectives relating to final climactic battles was prepared. These were to be issued to the players on the afternoon of the first day. The morning of day one of the event was used to fight a series of smaller, objective based battles through which the players could accrue ‘merits’ for performance and gentlemanly conduct. The results of these battles were to feed and inform the final two contests where the fate of Britain would be decided by separate actions one in the north and one in the south of the country.

The campaign command of General Hugh Mackay - a sample force

The campaign command of General Richard Hamilton - a sample force

Many elements of League of Augsburg projects were fused into the weekend narrative. The completed Beneath the Lily Banners Third Edition, the collateral associated with our history of the war in Ireland, some new products including markers, cards and ideas were all part of the plan. As many of the participants are BLB players I thought it was a great opportunity to acquaint them with the streamlined and fresh feel of the new addition.

The great northern battle at Ripon - 13th of September 1692



I never tire of the endless 'what if' possibilities of an era which I consider as Britain’s third Civil War. The characters, the politics, the familiarity of names and places and the constant thought about which side I would have found myself supporting offers much diversion and entertainment. As I explained to my daughter in an interesting Jacobite-focused dinner conversation a couple of weeks back, my heart was definitely with one side and my head with the other. I would have been uncomfortable in providing unequivocal support to either cause!

1,200 years after Arthur faced the Saxons at Mount Badon.. another battle is fought there


In a series of posts to come I will share the make-up of some of the forces, the trials and tribulations of campaigning, the battle reports of the four smaller and two larger engagements and some reflections on how it all went.

A moment of infamy which will be explained in later posts


Toggy Bob and I are already planning the logistics and soon the troops will muster from all over the Kingdom in order to do battle. I really do mean that as many players want to use their own troops which means the lead hordes are marching from County Clare, The Shires, The Border Marches and the not so Wilds of Scotland to do battle for their King, for Religion, for their self–glorification and a good laugh to boot.

Hugh Mackay attacks fellow Scot Wauchope at Ripon


In the next part I'll feature some of the commands allocated to the various players.    


7 comments:

  1. Great! What minis used for Jacobites?

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  2. A wide variety. For the conventionally uniformed troops - Warfare, Reiver, Foundry,Dixons, North Star and Front Rank and for the Highlanders Reiver, Redoubt, Warfare

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  3. Looks like the weekend went well Barry, what was the feedback on the rules?

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  4. Perhaps the best we've ever had Dave and that is saying something. I will let the chaps comment on their views on the rules but after two days of gaming I have four bullet points of note amendments/queries which is nothing.

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  5. From a first time attendee point of view, these are weekends not to be missed. The rules went down really well regardless of weather people had played BLB2, they enabled a free and trouble free game despite having 8 commanders on one table.
    Mark

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  6. Barry, sounds like we did a really good job rehabbing the rules on that Sunday afternoon back in July! I thought we did a good job maintaining the feel of the original game while streamlining the mechanics. It's great to see it hold up under fire...

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  7. Well Partner, I will report in later today! It was a truly fantastic weekend. Interestingly, a couple of suggestions made by the players for inclusions were ALREADY included but we just hadn't used that mechanism yet in the games.. a very good sign. The Hard cover shooting 're-throw hits' rule caused a bit of discomfort but I immediately saw a solve for that.. drop the die type when shooting at HC targets and remove the re-throw option. I also need to tidy up - 'Shaken' impact on combat because currently it is no different from standing to receive steady for some types. Otherwise, smooth. We made the right choice in Fredericksburg not to go to the lap dancing bar and stay in the room with a bunch of dice, tape measure and 64 wee men... oops, that sounds MUCH worse
    :0

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